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John Templon....


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1 minute ago, MichHusker said:

UCF with an incredible 1 win over teams in the NCAA tourney on their resume. It does seem like NIT committee cares far more about metrics than who you actually beat

They were NET darlings. NIT committee is lazy and just uses metrics. We had a higher win% in the B1G than they had in the freaking AAC.

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We only have ourselves to blame.  

Villanova did not deserve to be in.  Whether it was us, or someone else taking their spot is up for debate.

 

Villanova 17 - 16

Nebraska 16 - 16

 

Villanova 4 - 12 by my count of at large NCAA/NIT teams

Nebraska 7 - 13 by my count

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8 minutes ago, huskerbill85 said:

Can anyone explain NET?  None of these metrics make any damn sense. It seems the metrics always work backwards from a predetermined conclusion.

We were 5 - 2 in games decided by single digits.  3 of those wins were against NCAA tournament teams.  That means we went 11 - 14 in games decided by double digits.  12 of those 14 losses were to teams in the NCAA/NIT.

 

Moral of the story.   If your going to lose make sure it's close and to a good team.

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Back when they used the RPI, many mid-major programs figured out a way to "game the system" with how they scheduled opponents.  Now that they are using the NET, it seems there is a new formula to "game the system", and crafty coaches and programs will learn the system and craft their schedules to best utilize the idiosyncrasies of the NET.  Playing in a P5 conference like the B1G with 20 conference games severely limits what can be done, but it makes it even that much more important to carefully craft the non-conference games that are scheduled.  Also, as many have pointed out, since margin of victory is such a large factor, there is incentive to leave "sportmanship" aside and try to beat your opponent by as many points as possible, often by leaving in starters much longer than necessary to just "win" the game.

 

Injuries are also a critical issue under the NET.  Imagine this scenario.  Team A has a solid core and wins all of its Q3 and Q4 games, and 60% of its Q1 and Q2 games with that core.  But in the middle of the season, 4 of that teams starters get injured at the same time for a period of 5 games.  During those 5 games that team gets absolutely drilled and loses each game by 30+ points.  But, when the the injured players return, they immediately resume winning at the previous pace, including 60% wins vs. Q1 and Q2.  The computers have no idea that the reason why Team A got smashed for 5 straight games is because it had 4 injuries to players that are now once again healthy.  But the computer significantly downgrades Team A to the point where Team A may not even make the post season.  This is a flaw in computers that can't factor in real world factors that affect outcomes of games and margins of victory. 

Edited by NUdiehard
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2 hours ago, NUdiehard said:

Back when they used the RPI, many mid-major programs figured out a way to "game the system" with how they scheduled opponents.  Now that they are using the NET, it seems there is a new formula to "game the system", and crafty coaches and programs will learn the system and craft their schedules to best utilize the idiosyncrasies of the NET.  Playing in a P5 conference like the B1G with 20 conference games severely limits what can be done, but it makes it even that much more important to carefully craft the non-conference games that are scheduled.  Also, as many have pointed out, since margin of victory is such a large factor, there is incentive to leave "sportmanship" aside and try to beat your opponent by as many points as possible, often by leaving in starters much longer than necessary to just "win" the game.

 

Injuries are also a critical issue under the NET.  Imagine this scenario.  Team A has a solid core and wins all of its Q3 and Q4 games, and 60% of its Q1 and Q2 games with that core.  But in the middle of the season, 4 of that teams starters get injured at the same time for a period of 5 games.  During those 5 games that team gets absolutely drilled and loses each game by 30+ points.  But, when the the injured players return, they immediately resume winning at the previous pace, including 60% wins vs. Q1 and Q2.  The computers have no idea that the reason why Team A got smashed for 5 straight games is because it had 4 injuries to players that are now once again healthy.  But the computer significantly downgrades Team A to the point where Team A may not even make the post season.  This is a flaw in computers that can't factor in real world factors that affect outcomes of games and margins of victory. 


MOV is dumb I think.  It places emphasis on winning big and losing small.  Until it gets changed, I, as a coach, would try and beat cupcakes by 50.

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1 hour ago, hskr4life said:


MOV is dumb I think.  It places emphasis on winning big and losing small.  Until it gets changed, I, as a coach, would try and beat cupcakes by 50.

 

Tim Miles did this in 2018-19 to reach a lofty top 10 KP ranking before everything eventually fell apart Ohio State style.  Anybody else remember the 69 point beatdown of MVSU in the season opener followed up by the 52 point shellacking of SE Louisiana?

 

If everyone had stayed healthy that year our season (and likely Miles' career at NU) would have turned out a whole lot differently.

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Yep.  Stupid metric in my opinion.  Promotes running up the score versus letting your kids deep on the bench play and get experience when games are essentially over.  I don’t like overdoing the out of conference…if we scheduled 3 more layups our season looks much different.  19-13 on paper looks much better than 16-16 and nothing really changed other than who we played.

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